I'm not really good at critiques, but I decided to give it another shot!
vision: I don't see any theme or idea in this, honestly, It's just a character laying down. Originality: I've seen a characters similar to this and same with the pose. Technique: I like the style and the way the line art and colouring looks, but it's so basic.. so simple to me, I think you should really work with some more tools in the program you use. Impact: Honestly, this doesn't provoke anything in me, it's just a character laying down, nothing special.
I like the style you used for this, though it doesn't really look like your regular style. I'm just going to assume that you were trying something new, which is always a good thing.
I like the design of the character, though the blue is sort of distracting to me. I like the scarf as well.
Now on to the anatomy: I see what you were trying to pull off with the pose. I like it, but there are a lot of issues as well.
-I've read that Shadow is supposed to be some kind of fennec fox, I'm going to be honest here, she doesn't really look like one all that much. At first view Shadow looked like a cat to me.
-The muzzle is what bothers me most. Fennec foxes have short and pointy muzzles. Here it's the complete opposite of pointy.
-The left (from my view) ear looks pretty awkwardly placed and somewhat broken.
-The way you drew the chest looks like it doesn't connect correctly to the body.
-The tail looks to big and too heavy for the body to even be able to lift.
-The legs are too thick here and the paws are too big.
The legs look way too long. and it seems like you really rushed them or something. The way they bent is all wrong as well.
( I really don't know how to explain why the way they bent is incorrect and it's better if you look at references like skeletons and/or photos and see for yourself.)
Okay, so in general, the whole picture looks cute and all, but there are a lot of anatomical errors.
I have seen how much you progressed since 2010 and I say that you could improve even more!
-The smile looks very nice,a bit odd. -The scarf is very well drawn. -The pose looks very..cool!
Now for the cons. -The shading looks like you randomly put it there. -I don't see a light source. -The muzzle needs to be more smaller and rounder. -The ears are fennec so..They need to be more up and a bit shorted cause there to long. -the paws could use some work try making the toes more pointy like up and show the paw pads, also canines can't bring in there claws so they need to be sticking out at all times. -the back needs to be more curved, i can't tell if shes running or laying down... -the tail needs to be layed down more. -The eyes look like there on the hair. You need to fix that so it doesn't look like her eyes are hair. -Maybe make the shading more darker next time cause I can't really tell if its suppose to be markings or not..Darker shading brings it out more, i suggest you put the layer on multiply or shade.
vision: I don't see any theme or idea in this, honestly, It's just a character laying down.
Originality: I've seen a characters similar to this and same with the pose.
Technique: I like the style and the way the line art and colouring looks, but it's so basic.. so simple to me, I think you should really work with some more tools in the program you use.
Impact: Honestly, this doesn't provoke anything in me, it's just a character laying down, nothing special.
I like the style you used for this, though it doesn't really look like your regular style.
I'm just going to assume that you were trying something new, which is always a good thing.
I like the design of the character, though the blue is sort of distracting to me.
I like the scarf as well.
Now on to the anatomy:
I see what you were trying to pull off with the pose.
I like it, but there are a lot of issues as well.
-I've read that Shadow is supposed to be some kind of fennec fox, I'm going to be honest here, she doesn't really look like one all that much.
At first view Shadow looked like a cat to me.
-The muzzle is what bothers me most.
Fennec foxes have short and pointy muzzles.
Here it's the complete opposite of pointy.
-The left (from my view) ear looks pretty awkwardly placed and somewhat broken.
-The way you drew the chest looks like it doesn't connect correctly to the body.
-The tail looks to big and too heavy for the body to even be able to lift.
-The legs are too thick here and the paws are too big.
The legs look way too long. and it seems like you really rushed them or something. The way they bent is all wrong as well.
( I really don't know how to explain why the way they bent is incorrect and it's better if you look at references like skeletons and/or photos and see for yourself.)
Okay, so in general, the whole picture looks cute and all, but there are a lot of anatomical errors.
I have seen how much you progressed since 2010 and I say that you could improve even more!
I hope this helped!
Lets start with the pons.
-The smile looks very nice,a bit odd.
-The scarf is very well drawn.
-The pose looks very..cool!
Now for the cons.
-The shading looks like you randomly put it there.
-I don't see a light source.
-The muzzle needs to be more smaller and rounder.
-The ears are fennec so..They need to be more up and a bit shorted cause there to long.
-the paws could use some work try making the toes more pointy like up and show the paw pads, also canines can't bring in there claws so they need to be sticking out at all times.
-the back needs to be more curved, i can't tell if shes running or laying down...
-the tail needs to be layed down more.
-The eyes look like there on the hair. You need to fix that so it doesn't look like her eyes are hair.
-Maybe make the shading more darker next time cause I can't really tell if its suppose to be markings or not..Darker shading brings it out more, i suggest you put the layer on multiply or shade.
The Artist has requested Critique on this Artwork
Please sign up or login to post a critique.